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Fursona Creator
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Devlog
Small update
March 19, 2018
by
TTIO
1
To hit feature parity on Godot3 ^^ 0.2.4 and 0.2.3 are the same, due to a bug in my brain. Don't worry about it :p...
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Rewrite to Godot3!
March 18, 2018
by
TTIO
#engine
In the middle of rewriting to port Fursona Creator to Godot3 ^^ It's not done yet, but I figured I'd push what I've done so far because I'm tired and am unlikely to finish this soon. Hopefully you'll...
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Apologies, bugfixes and versioning
March 13, 2018
by
TTIO
1
#rambling, #bugs
Short version: I've been busy and procrastinating. FC is not dead, I'm just slow. Sorry! I fixed some bugs! Take a look below if you wanna know how I version things (and why I think itch's default of...
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Not dead! (Sorry for lack of updates)
February 06, 2018
by
TTIO
1
So yeah... Real life has been getting in the way lately :s I just wanted to make this post to say that this project is definitely not dead - I'm going to pick it up again once the Strawberry Jam is ov...
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0.2!
January 03, 2018
by
TTIO
#release
So I haven't quite finished heads, but I got the core part of the head, ears, and internal ear colours working. I figured this was worth a push. Imma sleep now. *snore*...
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Slowness (and happy new year!)
January 03, 2018
by
TTIO
#update, #tools, #gimp, #kate
First of all, happy new year everyone! 2 days late, sorry :p I've done very little recently. If anyone's been waiting on this, I'm sorry for that. I've actually not opened Godot since the last build,...
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Minor fixes
December 28, 2017
by
TTIO
#bugfixes, #updates
Two small updates: Replaced the list of backgrounds with a drop-down, and set it to update whenever a new background is selected (instead of having a change background button) Pressing X will now give...
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Digitigrade legs
December 28, 2017
by
TTIO
#legs, #feature
Digitigrade legs are now an option! I also added the colour ref, made it easier to mod, and enabled a thing that allows you to move the window around. Be warned on this last point though - driver prob...
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Builds
December 27, 2017
by
TTIO
#builds, #itch.io
Don't worry about the loads of builds - I've just been getting the itch.io build tools set up. Automation ftw!...
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Feedback and bugfixes
December 27, 2017
by
TTIO
#godot, #bugfix, #improvements
So I got a bunch of feedback from people overnight/this morning, so I've made some changes and fixed some bugs. Changes: Alpha on breasts is fixed (there were previously artifacts on the medium and la...
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0.1!
December 26, 2017
by
TTIO
#godot, #0.1, #feature update
I've been procrastinating heavily on getting the image editing part of this done, so I've only just hit the point where there's an actual body on the ref sheets... Anyway! v0.1: Two 2-colour backgroun...
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